Battleship : Amazingly boring movie in 2012

Battleship : Amazingly boring movie in 2012

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"Battleship" is a battle of attrition - a traditional tournament that pits mind against mind, that need judgement, intuition and very carefully considered method.  This movie however possesses nothing of these characteristics, and the result is a unsatisfying and amazingly boring sci-fi blockbuster.
This convoluted tale involves Alex Hopper, a foolhardy and irresponsible youth whose wild ways constantly dissatisfy his brother Stone, a well known police officer in the UNITED STATES Navy.

A burrito-related criminal offence outcomes in Alex becoming a member of his brother at sea to prevent jail, and endeavouring to convert his life around, both to please his sibling and to impress his girlfriend's father, who just goes on to be a Navy.
On much the exact same time, scientists have been delivering diffusion to a newly discovered planet very almost identical to our own in the hope that its occupants might be friendly. They are not, and before you can say Self-reliance Day, the aliens are winging their way to Earth and destroying attractions in Hong Kong and The hawaiian islands in their initiatives to trigger an extinction-level event.
A twist arrives in the shape of the aliens rapidly creating a force-field that's two maritime miles wide and rises more than 300,000 feet in the air to encircle the Navy. The hurdle removes the radar abilities of the ships trapped inside, and more than likely you understand it, out anti-hero Alex is up to speed one of all of them.
What exactly comes after is a race towards time as the Navy proceeds to war with the extra-terrestrial fleet, trying to save the world by quite literally going their alien battleships.
Which would be an enjoyable enough snacks film if the story didn't swerve so wildly all over the place, imitating a variety of blockbusters - Top Gun, Armageddon, Réformers, and the above mentioned Self-reliance Day most obviously - but complementing none of them in terms of either exhilaration or spectacle.
As an alternative the movie gets weighed down by sub-plot after sub-plot, the above mentioned really like story and friend turmoil just the tip of the story banquise. So we also get Japanese-American hostilities within the shape of Hopper fighting with an officer named Nagata. And a group of grizzled WWII veterans offered a final hit at fame on their own aging battleship. And a frankly bizarre sub-story in which a double amputee teams up with a actual specialist - the second option played by a swimwear product no fewer - to do fight with the extraterrestrials in a woodland.
In periods it looks like overseer Peter Berg - whose prior credit contain Hancock, The Kingdom, and Friday Night Lights - is out to satirise the type, transmitting up the work of Michael Bay rather than aping it, but the movie is played with such po-faced stoicism and flag-waving jingoism that one quickly rejects the concept.
As an alternative the sub-plots attach so that come the climax, the film poises to failure under the bodyweight of its many tangents, and it's a legs to Berg's expertise as a director that he reins procedures in for the final few displays, though perhaps he cannot help to make the view of 2 boats firing at one another from range specifically mesmerizing.
Yet the truth that we in no way get a good sense of who the guests are or why they are here is what actually basins that Battleship. Positive, the human figures are paper-thin, generating it nigh-on difficult to emotionally link with them, but if the alien threat was tangible or real or in any way fascinating, such weak points could be understood.
However it looks that the only reason they are present is for our characters to have some thing to do battle with, their numerous alien arcs cautiously stage-managed to give each human being personality a neat and tidy quality.
All those with a fetish for weaponry and components will doubtless take pleasure in proceedings, the movie showcasing countless slow-mo shots of battleships and destroyers in action; the alien 'stingers' and 'shredders' imposing mechanical creatures of damage.
Nevertheless, if you're curious in storyline logic and character development, you might want to give Battleship a miss. Taylor Kitsch is fine as the guy that Tom Cruise played in Top Gun and the bloke that Ben Affleck played in Armageddon, while Liam Neeson does what Liam Neeson does as cantankerous Admiral Shane (though at times it looks like he's glancing off-screen to locate his pay-check). But Alexander Skarsgard is wasted as Kitsch's bland older brother, and Rihanna fares even less well in her heavily-publicised screen debut. Her character is clearly supposed to be a tough-talking fighter in the vein of Aliens' Vasquez, however thanks to some truly horrible dialogue - "My daddy told me they'd come..." - the singer-turned-actress arrives across as little more than a hot-headed trick.
Tadanobu Asano is the just actor who will come out of proceedings with any self-esteem, his Nagata an intriguing combination of intelligence, bitterness, humility and rage, and his complicated relationship with Kitsch makes for the film's most engaging moments.
In fact, had Battleship centered on this solitary human being discord together with the alien attack, it would likely have been a more effective film, but as an alternative suppliers put almost everything at the unclear idea in the expect that something would stick, and however little does.
That possibly calls into issue the wisdom of turning a board game into a feature. Sure, you've got a renowned brand-name for a title, but except if that's coupled with a crystal clear and concise film-making eyesight the outcome can seem convoluted and confused.
And also that is simply the situation along with Battleship: a blockbuster that looks like it has been made by committee and designed to appeal to every  amazingly boring movie in an effort to grab the summer buck. The result is a movie with some good suggestions, however much more that are half-baked and hardly created, making for a aggravating film that fails to ever totally engage, and ultimately lacks the brilliant simplicity of the game on which it was primarily based.

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